Valve Developer ‘Community’

If there’s one thing about the source engine, it’s so frightfully simple to build a really terrible map. That’s why I believe the source mapping community is very noisy; filled to the brim with inexperienced mappers gloating themselves in their own glory with ambitious ‘mods’ and projects that they come up with after 5 minutes of experimenting in Hammer.

I would classify myself an inexperienced mapper, I learn new things about the source engine every week. I try experimenting with them, and then fail at my first try. The good thing is, I don’t RELEASE my abominations to places like Fpsbanana, where the mapping community is comprised of 18% mappers who know what they’re doing, and 82% “HEY GUYS THIS IS MY FIRST MAP, IT’S A BRICKWALL TEXTURE WITH A GUN, KEN SOMEONE TEACH ME HOW TO MAKE SKY?”

What is worse, inexperienced users offering terrible advice.

http://developer.valvesoftware.com/wiki/Advanced_Map_Making
http://developer.valvesoftware.com/wiki/Super_Mario_Arena
http://developer.valvesoftware.com/wiki/Valve_Time
http://developer.valvesoftware.com/wiki/Point_refrigerator

Anyway, just really bored, I need some more original content to post :\

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3 Comments

  1. Posted February 26, 2010 at 3:08 pm | Permalink

    No, you need to get some god damn views / comments.

  2. admin
    Posted February 26, 2010 at 5:08 pm | Permalink

    I’ve got some good shit planned instead of these shitty rants just you wait.

  3. Posted March 9, 2010 at 2:52 am | Permalink

    Oof, point_refrigerator? That looks like some intensely advanced mapping there.

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